Hello!
I had stopped development of this game to work on another (which I do not believe will show up here) and had neglected it until I decided to do a crunch. From about the Wednesday just passed, I had worked diligently to rework the structure of the game, learning about space efficiency and some several optimisations. I haven’t started data persistence, so no data is saved still.
In this, I’ve left an easter egg or two in the Extended Summer Demo for you to find. They don’t occur during the normal gameplay, so there’s nothing to keep from the actual product.
You can play Android APK version here: https://drive.google.com/open?id=0B6DFVpY4kh_oc1BZbldHSHNneFk
If you find the easter egg, I’ve made an APK version of that, too. ;) Let me know if you find it!
Changelog:
+Added six new boards!
+Added a skybox
+New board parts — not just a maze!
+New shaders
~Rearranged board order
~Changed marble texture to be solid until I figure out better transparent shaders
~Converted spheres to actual holes
~Watermarks, hopefully non-intrusive
[!]Still cannot exit out of game proper (not sure how to apply Application.Quit in a way the game reads it)
[!]You can fall out of several boards with no way back up. Sorry!
[!]Data will not be saved
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