This update reworks everything down to some of the game play and some of the bosses. You guys asked for procedural generation and I've been working twoards my goal of a playable beta. Soon I will finish the new engine update, I've scrapped everything but the physics code which is currently being updated. The multi-player online code is also being re-worked on to protect our servers from foreign attackers who like to probe and steal information. If you would like to see something on the update comment below and let me know what are your thoughts and what you would like to see in the new engine I'm open to all thoughts also I mean game modes!.
Next up
MMU 1.0.4 Pictures
MMU online picture log
MMU update 2 pictures
MMU 1.0.4 Gemini Man map && revamped Menu
Megaman 1.5 Level Preview's
Level Scanner Progress Load Maps From Images Or Drawings
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
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