This update reworks everything down to some of the game play and some of the bosses. You guys asked for procedural generation and I've been working twoards my goal of a playable beta. Soon I will finish the new engine update, I've scrapped everything but the physics code which is currently being updated. The multi-player online code is also being re-worked on to protect our servers from foreign attackers who like to probe and steal information. If you would like to see something on the update comment below and let me know what are your thoughts and what you would like to see in the new engine I'm open to all thoughts also I mean game modes!.
Next up
Megaman 1.5 Level Preview's
MMU 1.0.4 Gemini Man map && revamped Menu
Level Scanner Progress Load Maps From Images Or Drawings
MMU update 2 pictures
MMU 1.0.4 Pictures
MMU online picture log
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
"Our work is never over" they said.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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