Okay, after taking a break, I've decided that the cutscenes for mobile will be degraded to sprites, the PC cutscenes remains the same. This is due to the engine itself refusing to make an Android application and crashes. (Because the engine itself cannot handle lots of full frame cutscenes.) I apologize for this.
Next up
(3/27/2022) progress 3
(3/282022) Focusing on the movement system now, just recently done making the vaulting mechanic.
Working on the prison scenery!
(this will take atleast a week, frick)
Testing out the DDR mini game! (W.I.P.)
(And made the AI have a seizure, lol)
(And an extra bluescreen of death, my game is fine)
(3/29/2022) progress 6
(3/28/2022) some sniper scopes for the game and different bullet hole particles for some materials
(3/31/2022) (also no big changes to the game right now, just added bleeding effect, and factors that decreases your health, player shadow, temperature counter on the player menu, more progress on the player menu, that's mostly it lol)
(3/29/2022) added the actual HUD from the mockup, added the body temperature mechanic, and dying display (red vignette/bleeding text)
(3/30/2022) making this player menu (I hate making it but I want it)
(3/29/2022) added standing/crouching/prone mechanic and its animations
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