So I’ve been working for a moblie release of Prehistoric RAGE and I have to say that it has been very pleasant so far. I’m going to release it only on android and I’ll probably do another devlog telling you that the game has been released on mobile. Thank you all for trying out and playing my game!
Next up
Did some animation work for all the movement so far! How does it look? #gamedev #indie #IndieGameDev #madewithunity #animation #screenshotsaturday
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Family band complete!
Finished work on the emotions of a new character for the tank universe
Demonstration of the spells and their effects :)!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Path of Kami, running around the shrine area
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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