Next up
Hey guys! Just wanna tell yall that the progress on FNAF VR: ReUnited going very well! FNAF 4 Mode is almost finished, means that some big reveals coming very soon!
4nd day of making Android port! This day was more for rest, not for develop.
Changed a animation for huggy wuggy
Changed a speed for daisy animatoon
Fixed the vent construction
Finishing making a optimization ( now 30 fps on all settings).
Soon!
Also: UI:
Added hints to the buttons
New Design of Quick Match
Changed Main Menu Design
Bugs Fixing:
Fixed bug when "XFace" doesn't hide
Fixed bug when decal "X" doesn't hide
Fixed bug when achievement "First Death" didn't give to player on Brenton Hall
Hey FNAF Fans! The FINAL update 1.2.0 for the demo of FNAF 4 REMAKE has been released! Road Map coming very soon! Thanks everyone for the videos and feedback!
THE 1.1 VERSION IS RELEASED ON PC!
Slendrina: The Cellar - Remastered Update 1.1.0 is live for PC and Android!
Cellar 2 Added Player Stats Added
2 New achievements added (PC)
UI Adjustments (Android)
The text that now appears if you have collected all 8 books
Devlog #1 Hello guys! Its first devlog of FNAF VR: ReUnited. Its will be a small devlog, since i got so much work to do right now. So basically i finished setuping the AI levels in FNAF 4, and right now im doing Fredbear. Expect first showcases soon :)
Hey FNAF Fans! The 1.3.0 update for Demo Version is OUT! VR Support will come with Full Version!
The test of a new mechanics, its will come in a new update!
3nd day of making a Android port!
What I made today?
Fixed UI
Fixed a bugs with buttons, when you can speed at crouch, and a speed bugs.
Added a settings menu for a pause menu.
Making a optimization.
Added a footsteps sound.
The teaser is soon.
70% finish










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