Modified the layout of Level 2 so that the player can no longer get themselves stuck in an unwinnable situation
Changed behaviour of switches. If a switch is toggled, then it canโt be immediately toggled again until all gates affected have finished moving to their new positions
Fixed an issue where the camera was not looking ahead in Levels 4, 5, and 6
Web: The music from the final level no longer plays over the ending screen
Next up
"Our work is never over" they said.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Some Shadow boss fight gameplay ๐พ
Annie of the stars
Respect (Only TLOZ Players Will Understand)
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NEW AWP DESIGN !
After more than two years of hard work, Aeon Nightmares, a story focused horror themed platformer finally has a public demo.
Be sure to let me know what you think!
Sometimes it is like a walk in the park.
One for all, and all for one! ๐
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