Modified the layout of Level 2 so that the player can no longer get themselves stuck in an unwinnable situation
Changed behaviour of switches. If a switch is toggled, then it can’t be immediately toggled again until all gates affected have finished moving to their new positions
Fixed an issue where the camera was not looking ahead in Levels 4, 5, and 6
Web: The music from the final level no longer plays over the ending screen
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Terraria
Alone Together....
Regional Bulbasaur. #Pokemon
it happens
Some Shadow boss fight gameplay 👾
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