Next up
Udało nam się stworzyć oficjalny wygląd Bistana w grze. Nasz bohater może przestać być defaultowym Haroldem! Od teraz będzie wyglądał tak:
Zmieniliśmy system oświetlenia w Bigos Adventure. Tak wygląda przykładowy domek po tej zmianie:
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Regular exercise is key for healthy wings.
Try it out!
not the greatest house, but it's a house! :D
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Daldos Gameplay
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.










0 comments