Monday update #7 got some progress done trying to get all the sprites at a good size to look proper in the game and in off time played and beat Megaman 1-8 in the Legacy collection going to try to also beat 9 and 10 with all characters as well
Next up
Still hard at work on this project a lot of enemies are created sprite wise but what to start working on the maps before working on the Wily Castle Bosses
Welcome to a new Segment I'm trying out
Comment Fridays (working title) leave your comments here https://secret.cooo.me/c21681042 if you want me to answer it
so lets start
I will see if I can will have to learn about her first to add her correctly
Monday update #6 not much progress this week I’m afraid I wanted to release a version 2 of the Cutman demo to show progress but life is being annoying at the moment also as for last weeks poll it ended up as a 4 way tie one die roll later fireman is next.
So I started this up recently a few days ago so I was wondering if this is a good build if not can I get some help on better builds
Started today tried sprite creation so tried to make bases and its hard needed refences to help make sprites cause I'm no artist only got 2 stills pieces still got more to make them animated
So here is the sprites I made today of Megaman and Roll
Found a better Roll reference to base my new roll sprite on I think it turned out good
hello I’m am looking for help in creating a Megaman RPG all info and current plans can be seen here https://trello.com/b/hYyAItdI/game-management
I’ll give a discord link to the game team server if your are interested in helping. Don’t hesitate to ask any questions (using MV)
Just finish an improved battle demo for this this project still barebones but I am planning on more improvements after I finish the Cutman stage location till then I hope you enjoy this and give feedback on this project
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Chiaki Nanami!
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