Game
Monomyth
8 years ago

Monomyth - The last few months 2/3


As I said, switching to Unreal 4.18 really changed development. Thanks to the new animation importer i could finally start working on new animations:

https://twitter.com/rattower/status/949722815430889475

As a result I also started making assets for two handed weapons.

5d0a21c1e26bd.png
5d0a21c308a6e.png

And for outdoor areas as well:

https://twitter.com/rattower/status/944671413289484288

Here and there I also added things to existing systems. For example now you could also cook fish.

5d0a21c6a6bd9.jpg

I also polished some scenes, to be roughly what I want visually from this project:

5d0a21c79a355.jpg
5d0a21c881aac.jpg
5d0a21c929c0a.jpg
5d0a21cbb72c2.jpg

And then the big code rework came.

Continued in part 3…



0 comments

Loading...

Next up

Monomyth has been greenlit! After not even five days Monomyth has been greenlit! I’ll soon post further updates concerning the development. *Thank you all so much for your support!*

About Level Design & Alpha Screenshots

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Werehog transformation process. #sonicunleashed

So here's the first of the zodiac signs i will make for the next weeks.

An infected room from the second part of Cybel ! Are you up for some cleansing?

Alone Together....

Szayel Aporro Granz - Bleach