Game
Monomyth
8 years ago

Monomyth - The last few months 3/3


So in january I realized I’d make my life a lot easier if I reworked core components of the code to prepare it for AI. And that is exactly what I did for the next few weeks. That and I also reworked the UI:

https://twitter.com/rattower/status/957413165146497024

https://twitter.com/rattower/status/962405636985237504

But I also kept making new assets:

5d0a21cf2249f.jpg

https://twitter.com/rattower/status/959945390446477313

And new weapons:

https://twitter.com/rattower/status/964965633468391424

https://twitter.com/rattower/status/965250994320936960

And once all of that was nicely in place I started working on the AI. Which is where I am now:

https://twitter.com/rattower/status/968314399487397888

https://twitter.com/rattower/status/967442776509083648

And from chaos like this…

5d0a21d1cf909.jpg

I’m slowly moving to more organized enemies:

https://twitter.com/rattower/status/969301588333486080

https://twitter.com/rattower/status/970017785614127104

https://twitter.com/rattower/status/970035045594533888

And that’s where we are now.
I guess I’ll try keeping this page up to date in the future.

Either way, thanks for reading!

rattower



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