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Procedural Level Generation (Rooms, Doorways, and Corridors) (Check comments for full description)
All rights of assets go to the original game creators Team Junkfish!
I redid the deck balcony models after realizing how off they were, this is just one model and I made everything modular so hopefully it will be easier to recreate all the other variants when it comes to that point.
Recreated Region Editor (Check Comments for full description)
Recreated Paddle from the Monstrum Pre-Alpha versions.
Improved the fire effects
Procedural Generation has Multiple Decks!
All rights of assets go to the original game creators Team Junkfish!
🎄 Devlog - Procedural Level Generation (Grid-Based Rooms & Doorways) (Check Comments for full description)
All rights of assets go to the original game creators Team Junkfish!
I am recreating the 'milestones' from team junkfish for fun. I just remade the map in their video "Project Maize : Playing around with effects 01"
I tried to recreate the original doorway and deck balcony models to the best of my ability as well.
Devlog - Basic Monster AI
Monster AI - States & Animations
All rights of assets go to the original game creators Team Junkfish!











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