Welcome, to another devlog!
I think you're excited because I did not bad stuff for today! Take a seat, because we're starting.
So let's start:
-Underfell-
So, I made another progress on Underfell battle, Papyrus sprite still placeholder, but don't worry I'll finish it until next devlog. Take a look at the video I recorded for ya:
-Swap Mode Showcase-
So, this one interesting because I'm showing you how Swap Mode gonna look. I was thinking to a couple of variants and maybe I'll show them but I left it how it was for this moment. Swap Mode video:
-Battle Uniques-
This one interesting, because I'm adding mechaniques or some buffs to EVERY battle in-game. Uniques gonna be showed in trophy room when you got silver trophy of some AU, like undertale unique none, underswap unique orange soul, underfell unique buffed dmg and much more. No video because of heavy WIP of trophy room.
-Sans sprite changes-
Yes I though that I should change Undertale Sans sprite, for some reason, yeah. So, uh here take a look to his design:
-My own Undertale Battle Engine + Overworld (30 FPS)-
If you look in discord game progress, there another progress to another project I'm working on. Currently overworld made on 50% and battle engine made on 0%. Some video of testing dialogues with interactive characters and not working save point for right now:
-Ending-
So, let's end this beautiful devlog, I think you enjoyed this devlog as I am because that devlog was more better than previous ones. I hope to see you next time, have a nice day and bye!
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