Ok... This is my first time doing this. Gonna be rough, but lets start with... The writing!
---Writing---
So I was able to finish the dialogue for phase 1, also the events leading up to the fight. The whole plot point of the story is something that I haven't really seen anyone do, so that might be interesting to see unravel itself as I further continue writing the plot into phase 1.5 and phase 2.
---Sprites and art---
In terms of artwork in general, the designs for the phases of the final fight are done (There is only 2 phases by the way). The game page art is also finished. The encounters leading up to the final fight have nothing done with them yet. But with the sprites specifically, I have completed most of the phase 1 sprite sheet, you may have seen the animations I've made for the sprite on discord, I have put up some gifs in this post to. The battle background is finished also. Once I complete the phase 1 sprites I'll move onto the menu sprites, and have new team member @Inkerstinker (He's made cool things in the past to go follow him) to make story panels, but the story intro is probably gonna be more of a meta rant about the fact that this is a dusttrust take than anything...
---Coding---
There's been nothing much on coding so far. I have 2 coders, @ehE_ a good friend of mine who's worked on lots of projects beforehand. Also @M-R-T Who's been recently working on his own ULB legacy remake Which you can find here (follow them both to) I haven't really told them to do anything because I want to establish what I want to do with the game as clear as I can to them, and I've figured that the best way I can do that is with an animatic that I haven't made yet. Also they can't really do anything much right now because they are busy with IRL things. However ehE_ has made the framework for the fight of phase 1, and you can see the screenshot of it up in the image gallery and over here
---Music---
Now nothing's complete as of now, but @Viperx2 seems to be composing some real good covers of Nick's DustTrust music, after all this is sort of a take on the parts of Nick's DustTrust that are public. The rest will be made by us.
---THAT'S ALL, FOLKS!---
Cool! This game's first devlog is a wrap! Now there may be chances that I'll post random one off things across the month also, but over all the game page will stick to the monthly progress report, no matter much progress we have. So uhh, see ya whenever I wake up from my grave or soemthing-
6 comments