This month had a lot of animation stuff and sadly I didn't have as much time as the last one. Any suggestion and feedback is highly appreciated 🙏
This next month I will try to prototype something that adds more combat variety, I'm thinking cooldowns or buffs/debuffs. Doing the action commands visual feedback and I hope getting something basic working for the overworld and dialogues.
I am truly struggling with sound design though, if anyone knows any cool library I can give an eye to, please let me know :>

Next up
My baby Kit for the game I'm working on
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!
This is your chance to win $5,000 USD! 💸
Art is your weapon. Garen is your champion.
Enter here: https://bit.ly/FirstStand
(We've included Garen variants for inspo!)
Spin into kick attack for Kit!! Made with aseprite for Project "Inframundo"
New enemy in progress 👀
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
art comission.

















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