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275
Game
Her Nightmares: Redacted
2 years ago

Morbid Passageway map finished.

The minimap & area is fully added & functional.




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After looking at the poll I made earlier, I've decided to use a slightly different version on the "lab" walls, the first design feels to "boxy". I will probably tweek it more later.

I'm also showing off some other stuff

BLEED, will continuously build up until it's full and it damages the player, can't be removed.

FILTH, will build up the more filth you touch, once full it will hurt the player, it can be removed.

A bit late but WHAATEEEVEEERRRR!!

So what did you guys get from Santa this year?!

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

something something something

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO to open today's slot on the calendar.

#AdventCalendar2025

Added the final status effect,

SALT.

When in contact with it, the debuff gets maxed and slowly goes away, while the player is affected their jump and movement will be reduced/slowed.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

new double jump, hover & "jumping from stairs/ledges" animations.