More character artwork, this time in a powered up state. I'm really happy with how these came out! :)
Next up
Here's an overview & movelist draft for Vitale
Here's an overview & movelist draft for Irae
Here's some more artwork from my current project.
8/30 updates:
- Finished UI design for both characters' health & meter bars; here's screenshots.
Here's my latest developer high score in Kamikaze Attack 2. This game got so nutty at the end, with enemies/bullets nearly covering the entire screen! Think you can beat this? Why not give the game a try and find out!
I've started development on Blade of Fire 2, with expanded moves & mechanics. Here's a sample of my updated sprite for the main character.
Here's my character again, this time in a bare fist stance.
Making lots of progress with Blade of Fire 2, working on attack animations for the main character. Here's some more artwork samples.
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
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