2 months ago

More character design things. This here is Tithe ... and he's a strange one, for sure. It was really fun designing his outfit and I have also been curating a playlist of tunes that I feel suit him really well. I adore him. I adore him so much.




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Tithe, beyond excited. This is gonna be my last piece for 2024 and ... you know what? I'm really not mad about it. See you in 2025!! #oc #horrorgame

A lineup of some supporting characters. These 3 have been so important to us for a long time ... and having a game with them in it (even in the background) is really important. There cannot be Ghost Getters without the original trio.

Redesigning Jeff gave me more life than I thought possible. I am going to have a lot of fun converting him into something more pixel-like, especially for combat. His jacket is so special. Why? You'll have to play, huh.

Monkeys on Rails

Tithe's main two moods.

Here is something new.....a full on Dedede model I made

Tryin' really hard to work on this, as I was hopin' to close out 2024 with something fully rendered. I love Tithe and his design ... but motivation today is tough!! Maybe after a nap I will come back to it and take another shot.

I have so much art of Lazarus, but this is probably my favorite drawing of him by far.

I'm fucking tired, but it's done. The Dwarven Centurion model is done. I don't know if I'll do the textures, but either way, it's my best work yet.

I am so hyperfocused on this game and the characters within that I have started an animatic to one of Jeff's themes, which is "microcosm" by Lubalin. Being the CIA's hound is very hard on him. It sucks, actually. I can't wait to do more.