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Obstacle course concept This image is the basis for the general art of the in-game 3D environments.
SkyBox This was made by Fernando Castillo, hand drawn skybox for the office world.
Some obstacles for the course and the Grand Prize These are just some ideas for obstacles between the course’s checkpoints Also an idea for the grand prize…or is it?
I was bored, so... ManutKat.
Terraria
not the greatest house, but it's a house! :D
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
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