Game
The First Day

9 years ago

SkyBox

This was made by Fernando Castillo, hand drawn skybox for the office world.




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Obstacle course concept This image is the basis for the general art of the in-game 3D environments.

Some obstacles for the course and the Grand Prize These are just some ideas for obstacles between the course’s checkpoints Also an idea for the grand prize…or is it?

More Coworkers Concepts These are now fully animated, but I’ll leave the original concepts for these little guys.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

not the greatest house, but it's a house! :D