That’s a quick announcement that will let you know about the development process and features of the Update 1 for Sister Location: Fan Game.
I’m working a lot on Update 1, the game it’s changing more than I expected because I modified some gameplay parts and added things that enhance the game’s quality, like a bunch of easter eggs, more sound effects and a little graphic improvement.
For example, in the version 1.0.0 of the game there wasn’t the Control Pad (with the lights and shock buttons on it) but now I’ve added it and put it into an active gameplay phase. The Update will feature two main game modes, Story Mode and Custom Night. The first is part of a very little story where you can follow the ‘missions’ and stuff (it includes a very little OST and even a final boss) and the second game mode features the classical customizing menu where you can choose either the difficulty of your playthrough, either the parts of gameplay you gonna play, like playing a task or mission instead of another, or them all together.
I’ve decided to add some things that effectively don’t exist in the true Sister Location, like two new animatronics, that have got their own tasks/missions.
—————————————————————————————————————————————————-I hope the game will get better with the Update and more enjoyable. For now the development process is going quitely good, the only thing that I have to say is: see you on 10th Thursday!
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