Game
Spamocalypse: Aftermath
9 years ago

More paths: crawling through sewers and roofhopping


I’ve rebuilt the start of the first non-tutorial level so you have to climb out of a sewer or a pipe. In the previous version, the sewer was just a pipe at the same level as the street, which just didn’t look right. In this version, it could be a maintenance tunnel to a canal, or something similar. You can also climb onto one of the roofs around the level, and then use that to roofhop to avoid the spammers.

The second level now has a sewer that leads to a dungeon under a police Moderator station. Bit of a design flaw there, but it does get you past a spambot that’s too dumb to move from it’s junction (something I need to fix). I am thinking of adding some rooftop paths, again to add some variety, since this level has only two roads you can follow.

I also rewrote the briefings for the levels slightly, trying to make them sound more like Garrett from Thief, and I’m considering recording them. The next upload is going to be a sample recording…if I’m not too embarrassed by my own voice.



0 comments

Loading...

Next up

Demo for version 0.4

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Werehog transformation process. #sonicunleashed

Family band complete!

Demonstration of the spells and their effects :)!

a drawing I did because I was bored😪. But I love how it turned out.😊

Path of Kami, running around the shrine area

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Got some fun collectibles in our game, Path of Kami!