HYPE!
Progress is actually happening in the game now! It was super slow going at first - rather than hard coding in everything, I took a lot of time to learn how to kind of automate the whole process. A little bit tricky, but it actually worked out! Only one room of more than ten actually works at all, but it should be a piece of cake to make the others now that I’m done. Since I did this, the game’s filesize should be really small, and there won’t be a lot of bugs (or there will only be bugs, but they’ll be easy to fix).
Because #slamjam lines up perfectly with my vacation, a standardized test, and end of the year projects, there’s a good chance I won’t get anything out until tomorrow, but stay tuned!
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