Now, Jake can look around from time to time. It'll be related to a yet to be implemented mechanic.
Also, the walking animation now matches Jake's movement speed, unlike previously, when it used to always play at the same exact speed.
Now, Jake can look around from time to time. It'll be related to a yet to be implemented mechanic.
Also, the walking animation now matches Jake's movement speed, unlike previously, when it used to always play at the same exact speed.
Jake The Dog full body render game: https://gamejolt.com/games/JeffreysWonderlandCaseFiles/1020885
Hi there! I've decided to start working on a remake of Fnaf 1 in Godot. I'm probably not gonna release it but I still wanna post my progress on here from time to time!
-Teaser photo-
Devlog #09: (Jake The Dog) AI Test 2 game: https://gamejolt.com/games/JeffreysWonderlandCaseFiles/1020885
false balloon boy
So, recently Godot 4.6 released and with it, came a pretty major update to Screen Space Reflections.
I personally like how they look now, I think it's a major upgrade from the old ones.
Just felt like sharing the news ^-^
Game: https://gamejolt.com/games/JeffreysWonderlandCaseFiles/1020885
More of the first minigame ¯\_(ツ)_/¯ Game: https://gamejolt.com/games/JeffreysWonderlandCaseFiles/1020885
So.. you can change the color of the main menu now ^-^ game: https://gamejolt.com/games/JeffreysWonderlandCaseFiles/1020885
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