Game
Battle Buggy Glitch

9 years ago

More Weapons and Plans to Make Things A Lot More Interesting


24 unique projectile weapon types so far. I haven’t run out of ideas yet. GameMaker makes it fairly straight forward to play around with such ideas. But I will try to keep things as down-to-pixel-earth as possible.

I’ve been thinking of ways to add even more spice to the game. I’m talking a bout small subtle things that would make the game feel less… predictable I guess. I have always been a fan of secrets and random surprises that made even the oldest video games that much more fun to play.

I don’t want to go too crazy though (plz ignore the above gif showcasing mysterious in-game events cough cough)

I want it to be compact, challenging and engaging enough to have players play again and again. That said, I probably won’t talk about secrets till maybe even sometime after the full game is released. Appropriate, right? :)

And you haven’t already, you should totally check out the demo (it’s free to download and play) - http://gamejolt.com/games/battle-buggy-glitch-demo/162355



2 comments

Loading...

Next up

Devlog 2023.10 - Code Refactoring For Regular Stages / Boss Stages

Devlog 2023.5 - Stage Map / Minimap

Devlog 2023.11 - Upgrading To Godot 4

Devlog 2023.6 - Enemies Part 1 and Weapon Mechanics

Devlog 2023.8 - Stage Room "Enhancements" + Pickups Intro

Forbidden Dark Devlog 2024.1

Devlog 2023.9 - Level Design Changes / Alt Weapons / Status Effects / Boss Battle Prep

What could this possibly be?

Devlog 2023.7 - Enemies Part 2-ish and Level Re-design

Devlog 2023.12 - Downgrading To Godot 3.5 (and other important updates)(Video)