Game
Morror
1 year ago

[MORROR] Patch: V.0.6.1

​- Added Patch Notes Display

- Added seed randomization

- Fixed the nuke upgrade card code




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Morror V.0.6 and Halloween event.

Just a small little update and me trying out something new. New Cards, Enemies and an Event

[MORROR MODLOADER V:1.0]

It is modding time!!!!

i have implemented Version 1.0 of the Morror Modloader and Morror Modkit.

It is very simple so far but i will see that i can improve on it bit by bit. Tofix issues aswell as add more Modding options

Well since the Game should be in a mostly Playable state i decided to make a Playtest Version. So i can force my friends through it and get some actual feedback on the main game. Based on this ill be able to add, polish, fix and balance the experience.

MORROR [V: 0.3.0]

- Combo Rank

- 7 New Achievements

- [Space] to Skip the Score animation in the Game over menu

- New Enemy

V: 0.18.3 + Gamejolt Page

The Game now has a Gamejolt Page, and with that come a few first implementations of the Gamejolt API.

So

i may or may not make an full art of some person or i may just leave this like that-

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Rockin the Guitar, an Axe like Guitar I made for my Uni project