Next up
Morror V.0.6 and Halloween event.
Just a small little update and me trying out something new. New Cards, Enemies and an Event
[MORROR MODLOADER V:1.0]
It is modding time!!!!
i have implemented Version 1.0 of the Morror Modloader and Morror Modkit.
It is very simple so far but i will see that i can improve on it bit by bit. Tofix issues aswell as add more Modding options
Well since the Game should be in a mostly Playable state i decided to make a Playtest Version. So i can force my friends through it and get some actual feedback on the main game. Based on this ill be able to add, polish, fix and balance the experience.
MORROR [V: 0.3.0]
- Combo Rank
- 7 New Achievements
- [Space] to Skip the Score animation in the Game over menu
- New Enemy
V: 0.18.3 + Gamejolt Page
The Game now has a Gamejolt Page, and with that come a few first implementations of the Gamejolt API.
So
i may or may not make an full art of some person or i may just leave this like that-
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Rockin the Guitar, an Axe like Guitar I made for my Uni project











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