Game
Belgrad: Curse of the Castle
9 years ago

Most definitely coming out soon!


Hello, again.
It’s been a long while for me to make MP3 tracks for Belgrad: Curse of the Castle. I was hoping to get this out by Halloween, but that was a no-go. Anyway, so far, I’ve got all my good little music stuff done.

…I just need to see if it needs more testing and fixing here and there.
Now, does anyone here want to try testing out this game before release, or anything that desperately needed fixing? Please, make your requests in the comments below.



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...and making an infinite floor without resorting to the official 3D engine.

So, what's the secret to drawing a car?

1. Just draw the car from profile, back, and possibly front.

2. Dig out any Hot Wheels product for reference.

3. Use the reference to figure out how to draw those in-between angles.

A step-by-step process for bigger sprites.

GM Studio 1 works like Windows XP's Paint, but with nicer features. As such, even a lefty like me can learn to draw right-handed with a Line tool.

Robots fresh off the assembly line from the prosthetics factory.

I call the ones that crawl "Gwendy", after the dolls from Small Soldiers.

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Also, because of limitations, red flashing floors generate force fields you can bump into.

I might have gone too far in a few places, and not enough in others.

Screenshots for Belgrad: Curse of the Castle

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So, the infinite floor uses a surface, and now it's not chugging so hard. Look at the FPS.

All this work to get punched in the face.

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Hmm...