Game
UNDERTALE: the underground's last stand

2 years ago

most of the basic code has been "written" and I've finally moved on to sprite making! that leaves attack patterns, dialoged and a main menu of sorts. I'm also on the fence with the name so please check the poll below.


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Finally got the buttons to work after 6 hours (yes it took that long I was over thinking it but got it working in the end). all that's left to code is menu options, health/damage and overworld controls! then the fun part... sprite art and story writing.

Sns: 0.5 ATK 0.5 DEF

the shortest enemy.

very hard to hit since he's so dam close to the ground.

Well now, I wonder what this (poorly drawn) image could be for..?

early look at game (sans is a place holder)

Bandana Dee the Dream Friend

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I-Buki

Mio-Da!

Ibuki Mioda!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.