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Ivana Kupala

2 years ago

MOTHER MOTHER M҉O҉T͢H̴ȨR̨ M̴͟҉͢Ơ̷͜͡T̶̕͞͝H̷̛͟͟E̷̡͟͏R̡̛̛͢ M̶̧͜͟͡҉Ǫ̸̷̢̕͡Ţ̴̛͟͠͡H̵̵̸̕͜͜E̴̸̛̛͘͜R̡͟͏͘͜͡ M͏̶̷̨̡̧́͘͘͟O҉̸̴̡̧̧̀̀͢͡T̴̵̨̧̢̛̕͜͟͡H̴̨̢̢͞͠È̸̶̛̛̕͘͘͢͞R̡̢̡̢̧̛̕͟͡͞ M̵͟͢͡͡O̢͡͏͢͟T̸̢̧̕͡H̷͟҉̴́E͏҉̴̷͢R͜͏̸̨̧ M̸̛̕͘͢͟͝͠Ớ̴̶̧̛͝͞T͡҉̶̵̢̛͜͠H̶̛͏̶̶̷͘͢Ȩ̷̵̷̷̷̕͡Ŕ̴̶̴̸̡̛̛




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The version 1.0 of Ivana Kupala is out! It's only in Russian right now, but I'm planning to port the game to other languages asap!

Follow the game page to not miss it!

Вышла версия 1.0 "Иваны Купалы", славянский экшн-хоррор! Играйте и следите за обновами!

Gleb was textured, and was given a skeleton!

As the game is nearing its release, here is a promo art of another enemy type!

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

I played #HollowKnight and got a lot of inspiration from it. A great example of how to work with parallaxes. Did you know that they actually used 3D space to build their scenes? I wonder if I can do the same thing in Godot Engine 4 for OGLS!

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Devblog, 13th March 2023.

This is partially why I wanted to switch to Tilemaps. They are capable of stuff like THIS. Now I'm able to recreate any sort of lighting, any time of day, within any location that I create.

Devlog 20th September:

Repainted the TV screen. Fixed the code so that the mouse input goes through to the tilemap, then realized I don't need it. Fun days.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Chort got his model, textures and animations! Follow this game's page to make sure you don't miss the first version coming out -- very, very soon!