Moving animation for a snail-like enemy that explodes for my game! What do you think? Reference for snail movement seen through glass: https://www.youtube.com/watch?v=0xBDwe1FD50
Next up
Here's a prototype for a game that I'm testing right now. I'm planning on having the player collect points and avoid obstacles with these controls (controls that were inspired a bit by Nitrome's Skywire).
Check out my newest game:
I've finally finished and released my isopod/pillbug/roly poly desktop pet Desktop Isopod (the first desktop pet made with GDevelop!) Here are all the actions you can do with it.
Also check out Desktop Isopod on itch too: https://deepysingh800-games.itch.io/desktop-isopod
All the variants/skins you can choose from that I plan on adding to my GDevelop desktop isopod/pillbug/roly poly pet based on real species/morphs! ("Common", "Zebra", "Rubber Ducky", "Yellow Spotted", "Amber", and "Marbelized")
Went to a garden recently, brought my friends along 💚💚
Recently made official art for the last Grubby Glass Grub character without one, the Bombshell! (Also included a screenshot this time)
zelda pixelart !!
Added the ability to hydrate your desktop isopod/pillbug/roly poly pet with a mister and made it so they can climb up to the top of the screen every so often and chill upside-down!
Feeding dead leaves to and petting my GDevelop desktop isopod/pillbug/roly poly pet! (The leaf gets more skeletonized with each bite!)
a knight intertwined with vines










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