Game
JUMP!
9 years ago

Moving On...


I’m abandoning JUMP! (for a while) and begin working on something else, that is Undertale related. I’ve began working a lot of Undertale games in the past but I’ve never finished any of them. However, I finally feel that I have the experience necessary to complete such a big project and I hope it will be an enjoyable experience.

Like JUMP!, the game will be programmed in C++ with SFML in the Visual Studio IDE.



6 comments

Loading...

Next up

0.5.0 New Tiles! Here are some of the new tiles that will be added in 0.5.0. Also, the tile selection screen now displays the tiles in a more organized manner.

Level Editor Progress The level editor is almost finished! Below you can see a screenshot of the new interface. Please note that not all tiles have been implemented yet and some textures are placeholders.

Vertex Array Backgrounds Here’s a background example from 0.4.0

0.5.0 Keys And Locks This feature was suggested by a user. The next update will introduce different types of keys and locks for better level design. Each key will open a specifc lock. For example, a golden key will open a golden lock.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Have a good Boi

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Microsoft Windows XP Unprofessional (windows logo prototype)