Next up
We finished up all the level artwork for the demo. Here are a few thumbnails! Currently we are working on the player character and npc artwork for rigging in the spine software. What do you guys think so far?
Our indie game company shifted to a linear interactive visual novel due to our small team's limitations. We can now focus on a strong story with engaging characters, while also providing an interactive gaming experience. Excited to explore this new genre!
Finished the demo character bust cast and now I am filling them all in with color. Here is the main character.
Discover the rugged beauty of Sandy Canyon's background, inspired by the vast landscapes of the South West USA and infused with post-apocalyptic charm. Witness the fusion of inspiration and imagination in our game world! #GameDev #BackgroundDesign
Read our visual novel extra for free on our Patreon, Chapter 1: Dangers of Exploration! Features short story and art sketches... Also download the demo to explore the world of LO:AD https://bit.ly/load_chapter1 #indiegame #visualnovel #demo #scifi
Dive into the mesmerizing process behind crafting Sacrament Village's immersive background, from outline to vibrant coloring and meticulous detailing! https://bit.ly/loadbackgrounds #GameDev #BackgroundArt
Here's our player character design. Looked at some post apocalyptic grunge fashion on Pinterest and put this outfit together. It was pretty tedious drawing the asymmetrical elements but in the end the player character is more unique than the NPCs :)
🎮 Exciting News! Our demo is now on GameJolt! Step into the post-apocalyptic world of LO:AD. Engage in turn-based battles, discover immersive environments, and uncover hidden treasures. Download now and play! #GameJolt #DemoRelease #IndieGame #LOAD
So a lot of backgrounds have been made and here are a few with some details on our process! https://www.akouostudios.com/blog/from-desert-dreams-to-digital-…
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