Game
Mrs. E: "In The House of Broken Dolls" - (#asylumjam2015)
10 years ago

Mrs. E: "The Star"


First of all the really good News. Steffani Benton has agreed to remain the face of the current Mrs. E for the foreseeable future. Second of all, we have a season of games gome out, but first we are going with the Christmas special which may (if you look deep enough) have more than just one adventure in it, so please show your support for this project. http://gamejolt.com/games/mrs-e-the-star/107583

January/Febuary will come with a two parter “Crimson Empire” “And Scarlett Tide” and will devle deeper into who and what Mrs. E really is. I am as excited for these projects as I hope you will be.



0 comments

Loading...

Next up

Subworld I am currently developing a new game for release by Halloween this year, called Subworld. I would love it if you would do me the honor of following it’s progress. http://gamejolt.com/games/subworld/173590

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

"Our work is never over" they said.

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

2d lighting experiment

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM