Game
STARPUNCHER
10 years ago

Multiple bullet types!


STARPUNCHER now has multiple bullet types, which are fed to you through a randomised queue, like blocks in tetris. The game still lacks an achievable goal, so right now it doesn’t really matter what ammo type you get, but their different behaviours will require careful tactics later.

Right now, there are three different ammo types.

5d0b953101f09.gif

The most standard is the machine gun, with no real delay between shots and a fast reload time. Bullets are fast, but it’s easy to miss - good thing you get 9 of them!
The next is the shotgun, a bit slower but easier for taking out faster moving enemies or small groups. Gets really useless at a distance, though.
Last is the barge, an unstoppable force that slowly rolls over anything it touches. It’s hard to hit a particular target with its slow speed, but it will clear a path for you, since it can hit multiple enemies in a row.

Next on the list is a refactor of the enemy AI. Right now all it does is bounce around the screen, but I’d like to give it movement and firing patterns, and preferably different enemy types.



0 comments

Loading...

Next up

Got collisions working, now you can blast ships out of the sky!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Werehog transformation process. #sonicunleashed

What you all think

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

An infected room from the second part of Cybel ! Are you up for some cleansing?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

NEW AWP DESIGN !