Game
Utmost Cleaning
9 months ago

My break might longer, but I have done stuff here and there on the game. I have created a system to create NPCs faster, but cuz of it, I need to rewrite the dialogue script. I will work on the game here and there, but not as much except when I'm back




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I really wanna show the recent progress I've made, but I don't wanna spoil it... so here is a non-spoiler leak. The game can now check for updates! Not only that, but the  green text is clickable, bringing you to the game's download pages! :3

Since the demo will only have 1 level, I think a level creator would be cool. The level creator will allow users to use the game's assets or even import custom assets in an asset bundle. This is a demo of what it looks like. Would people enjoy using this?

Decided to tweak the localization system to work much better. I am glad at how it turned out! It only changes texts for now. The game only supports 4 languages atm. English, Afrikaans, Dutch and Croatian. Can't add more languages without translators.

A silly feature I worked on for fun. Might add at a later time tho.

Still recoding all systems. This is just for me to test out NPC data to see if the Data is being read correct and to see if I can find any Null errors that can crash the game. I already coded measures incase there are null errors, but just wanna be safe.

Level progress

"Ima optimize the game's code" I said. This is what I get? LMAO

Some more work has been put into the level :3

Decided to write this to explain some things regarding the gameplay demo. (ignore that spell mistake at the begging. That "was" is suppose to be "want")

I made the Jukebox feature work! Songs can't play from the streaming assets folder, but they will from the Documents folder?? Unity doesn't play audio files when they aren't imported, but the ones in the documents folder aren't imported? It hurts my head.