Next up
I’m honestly debating using the edits i made of TRTF4: the lost ones for a full on game someday later down the line. Tlo1’s gameplay with the lamp has always been interesting to me and I’ve been wanting to take my own stab at it
figured out a mechanic for this little jerk. hope to show it tonight, and that'll be it for the main gameplay
I got too excited (and also he was by far the most difficult character to program), so here's footage of the surprise character.....
After 4 months of development (including one more of procrastination), Literally 2 usages of Audacity for 2 different sound files, and a long Quest for Revenge... The Full Game of Quest For Revenge: Reprogrammed Continuation IS OUT!
Here goes
Teaser + Q&A!
Setting aside the fact that i’m literally remaking five nights at slenderman (sorry for not working. I suck) i still really find the game very intriguing. It’s really designed more like a .exe game than a fnaf game
Extras are here! Not much to say other than we got em working.
Now, with that done, it's time we work on the boss fight; It'll take a good amount of time to finish compared to everything else, but hopefully the end result will be fun
FNaFb Legacy - Progress Update - 6/24/25
Springtrap is functioning! Kinda made me wanna pull my hair out a little bit with how my laptop wasnt functioning, but he's working! (Plus progress report)
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