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Enemies move types
Boss battle on mobile device (prototype)
So far this is only a test, in the future it will be finalized.
"MirrorForest" remix of my old theme (+ midi visualization)
"Admire, but don't catch" (demo)
New interface for my game HP, BOMBS, Graze, Power, Score, High Score and Difficult mode
Windy weather
An upgraded enemy fish for my mobile game
A level selector sketch for my game
I tried to run the game on iPhone.
Most likely I will somehow make a port of the game publicly available in the future, but this is not certain.
The birth of butterflies
`\3 `\3 `\3
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