-Christmas Decorations
-New Particle Effects
-Ladder And Water Movement changed
-Now only in First Person Perspective
-Changed Character Models
-Riverside (Level) Changed
-Prophunt Gamemode will not allow custom Loadout (a preset is made)
--Added Buoyancy
-First person character and weapon will not clip through walls and doors anymore
-Network Optimization by removing Useless Variables and Events
-Riverside will have Day and Night Cycle
-Weapon Load out will be saved For Death match mode only
-Player name limit for custom names
-Mouse sensitivity and FOV settings changed
-Flashlight is now attached to weapon instead of Character
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