These additions will make the world feel more alive and immersive. Once that’s done, the visuals will be pretty much complete!”Unfortunately, one of the three people involved thought the project was pointless (I won’t go into details), and the other two don’t have time. But don’t worry—the game will be released! First on PC, then on Android and iOS.
It’s a mix of dungeon crawler and roguelike (think The Binding of Isaac meets Dead Cells), and I’m putting everything into making it stand out, just like Balatro did. I believe this project has the potential to appeal to a lot of players.
The game is built 99% using pre-made assets, but I spend a lot of time tweaking colors, adding animations, and redrawing things based on them to make everything feel unique.
See you next time! For now, I’m focusing mainly on this dungeon game, but I’ll also start working on a FNaF fan game soon (not Fazbear Files, but something just as good). The dungeon game is my top priority, and I’m dedicating most of my time to making it the best it can be!
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