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Game
Caverns And Dryads
1 month ago

My game is coming soon to Steam, for Windows! https://store.steampowered.com/app/3634870/Caverns_And_Dryads/
I you like my work, go there and wishlist it! you will be told when I release it!




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Did a forum for my game. It's all new now, but hope some will use it. If not, it just helps me to track featured easier.

Feel free to come and ask things, or if you played, there's a lot for you. cavernsanddryads.foroactivo.com

#roguelike #rpg

Another of #mygamefeatures. Spell casting. There are 7 types of spells, and 12 realms of magic. Some magic works against some kind of monsters. They have visual effects,and sound. The wizard can turn a though situation into a success if you are strategic

I've published a post on how I make my graphics. Some will hate it anyway, others will appreciate. ​Here it is: http://www.beautifulfantasy.art/2025/04/the-art-of-intuition-my-… You can recognize one of the images of the intro story that has a special meaning: the entrance to the Chasm.​

And this is a screenshot of how it is looking for the upcoming Windows version. I remade the UI so it fits big screens and added decorations so there's no excessive empty space. They also add to immersion and more artistic look.

#screenshotsaturday

New release includes loot after combat!

A bit of yesterday's work on making the decorations of the sides of the interface for Windows. I decided to make some illustrations so they fill the space.

Used a concept I made that generates caverns. Then painted on it more by hand on Rebelle.

Windows version coming to Steam and here. Read the article!!

I added a bunch of features to the game! You can update now, and enjoy them. As the list may be boring to read, and it's better to show them, I encourage you to visit my blog and see:

http://www.beautifulfantasy.art/2025/06/version-111-whats-new-in…

New version for Android! And upcoming version for Windows! See screenshots and what's next on my blog: http://www.beautifulfantasy.art/2025/04/upcoming-windows-version…

I changed the art of the splash screen video, and the cover. The heroine in the old one was not matching the style of the rest of the illustration, and light was not coherent.