My New 2D Occlusion culling system is working! :D
Next up
Demo Update: 0.1.1
New:
- Particle effect when the player jumps
- Button for Mobile to open the pause menu
Bugfixes:
- Auto-run after game paused
Here you can see the weapon in action ;D
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
the body is as good as finished. :D
THIS IS WHAT AN INDIE GAME LOOKS LIKE
----- major update | demo version 0.1.3 -----
------| new |------
- New Ui Animations
- New Text Font
-------| Bug fixe´s |-------
- Menu Movement fixed
So it's 1 o'clock at night but I'm almost done, only my hands are missing!
| Online Multiplayer Status Update | (Devlog)
For each player, "his" slime is highlighted so that he is always in the foreground
All skins are now synchronized so that all players get the skins "correctly" displayed
Game on Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate…
i'm in the process of redesigning the weapon. on the left you can see the result so far.
what do you think?












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