
Next up
🛠️ DEVLOG #1 — Pixel Ball Xenoverse
Development Start
Hello everyone 👋 I want to share the beginning of the development of Pixel Ball Xenoverse, an indie fighting game inspired by Dragon Ball, created independently by my mini studio.
New scroll test to make the map feel less static.
Still early and unpolished.
Thoughts? 👀
What would you improve or add to my Dragon Ball game?
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Pixel Ball Xenoverse – Version 0.1 is now available!
What would you add to my game? You can talk about anything: online, story mode, anything you want to add. We want to create a great community, and your suggestions will be heard. Thank you!
Seal Island Intro! For #ScreenshotSaturday!
PixelBallXenoverse is now properly published and visible in the public listings.

















1 comment