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This is from the playable demo of Bionic Slammer, available on Windows and Webgl, a 2d-hd platformer/metroidvania in development since 2 years.
Some designs of vehicles and spaceships that appear in my games in The Black Cube series. Made and rendered in 3dsmax (the rocket in the last picture is Unreal Engine 4)
'ASA: A Space Adventure' was the very first game I created. This 2d adventure was made of 3d renders used as background images. The more time passes, the more I want a full 3d remake... Here a quick test in Unity for the motivation
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The main artwork from my game ASA: A Space Adventure had been printed and exposed in a museum in Montpellier, France, 10 years ago. I was so proud to see it next to other wonderful indie games!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Our 2d-hd platformer game with metroidvania elements finally has a first playable demo! Windows PC or HTML (https://gamejolt.com/games/bionic/906731) Have fun! Please wishlist
www.bionicslammer.com
I made a fun furniture trap in #Blender inspired by Bandit Trap! What do you think?
This is my Donkey Kong for #FanartFriday I did it about 20 years ago, when I was a fan of Donkey Kong Country on Super Nintendo. It's been my favorite platformer with Yoshi's Island for a long while
So nostalgic of that time!



















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