Game
Five Nights at Treasure Island: Paranoia Expanded (Working Title)

9 days ago

Myster Mouse had won the pole! I'll work on adding him tomorrow(-ish)!

So, about the other pole characters:

Since they all got 19%, should I just add them in list order after Myster, or hold a second (much quicker) pole?


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I don't know how many people know about Lockbear and Luckbunny from One Night at Springtrap's 3, but I made Toy varients of both of them :)

I know this is a super outdated thing to talk about, but I want it to be known that I utterly despise Fnaf In Real Time. This post isn't gonna contribute to anything, I just need to blow off some steam right now honestly.

Working on adding the menus!

just wanted to practice on drawing some fnati toons

nothin much

Not long before the pole closes, and Myster Mouse is taking the lead!

Remember, I'm adding all of these characters, the pole just determines the order I add them on.

Other candidates are

The Visage

Walt

George the Eyesaur

The Rat

https://gamejolt.com/p/and-with-that-the-page-is-up-a-bit-earlie…

Mother humanization, but I have no idea of what I’m doing

Hehold, Spring Sugar and his Toy counterpart

Extremely tempted to make these things enemies.

I doubt they'd be able to directly kill you though, likely they'd just work to sabotage you like Disembodied.

Bien, decidí cambiar la temática del mod de fnf, yyy nose, es una mrd, pero mejor era hacer algo en vez de darte un juego de flechas, ya termine la mecánica de apagar las cámaras, nos vemos para la demo

Debating hpw to change / overhaul Undying's mechanic.

It seemed cool at the time, but a simple "shut off cam 8 if he's there" feels far too basic for a character this intimidating. This is Undying for crying out loud!

Any thoughts would be appreciated.