Game
MYSTERYTALE Online (Multiplayer Undertale Fan-Game)
5 years ago

MYSTERYTALE Online Version 0.11 Release!


Finally! It's been a while! The new update is out! Keep in mind, your save data from the previous version does not carry over to this one! Here's what's changed:

- You can now close the Save Menu with X/CTRL
- Save Menu now shows "---" when there is no save
- Fixed misalignment of "EMPTY" name in Save Menu when there is no save
- Removed a lot of unused music that wasn't made by the team
- Improved the playback quality of a few songs
- Some songs have been updated
- Fixed spacing on textboxes
- Added talking animations to NPCs, as well as a bunch of other stuff
- The Skin-System has been completely remade from the ground up!
- Made Gaster and Temmie talk more closely to how they talk in UNDERTALE
- Taunts have been temporarily made unavailable
- Some skins have been temporarily made unavailable
- All forms of combat are currently unavailable! That includes PvP! We will bring them back as soon as we can!
- A costume system has been added! Now some skins have alternate costumes!
- Gaster no longer speaks in WingDings.
- Typing in chat will (hopefully) no longer lag when too many players are online!
- You can now apply modifiers (color or shake effects) to your chat messages
- There now is a chat history to keep track of what people around you are saying
- The amount of characters you can type is now based on how much space is left to type in
- You can now turn off your portrait in chat
- A few skins now have new facial expressions for chat
- Some sprites have been changed
- Some skins now have a talking animation
- All of UNDERTALE's Ruins have been ported over!
- Added some new skins: Kris, TS!Sans and TS!Papyrus as well as a.. mysterious new skin from the Ruins?
- You can now enter the Subspace from your Cellphone menu!
- Some other stuff I forgot about

Alright, have fun, and expect some patches soon enough!



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New Engine Work-In-Progress Screenshots

neat

hi yeah sorry didnt work for about 2 months there whoops

MYSTERYTALE GMS2 - Overworld Engine Progress

just added an anti-latency mechanic for pvp where the enemy's soul will be moved on your screen based on ping to keep it synced even with delay. still needs in-depth testing, but i'm hoping that'll make pvp against high ping users more bearable

dont ask me for anything ever again

oh my god guys its the dude from the funny screenshot no way hes back what the hell

transparency devlog soon but in the meantime heres the new admin music menu so you can bother admins to change the music for everyone in the room

the real sands from undertale