Next up
Lethal mines will be featured in the mall on harder difficulties. No second chances with these...
It will also be very cold...so you better stay warm...
A Dead Afterlife...
V1.2 Teaser on it's way to my youtube channel!
V1.2 is now in the works! (W.I.P.)
- New Enemy
- Slendrina and Slenderman will be separated
- AI Sight and Catch fixes
- The mall has expanded
- New puzzles to solve
- Fixed oil can's bugs and spawning
- Hiding spots
- So much more to come!
- Stay tuned.
V1.2 is coming Next March.
- Shop, Daily Tasks, Leaderboard stats
- Slendrina is here
- New "Nights/3 Lives" system for getting caught
- Baked lighting
- New "Variators" to add to your game
- Moving trees
- Sleath
V1.2 is unfournately discontinued because V1.3 is coming. V1.1 failed to be honest...V1.1 felt like it lacked a lot of stuff. Therefore, V1.3 is going to be done from scratch and it will be the most beautiful update.
Trust me, It will be amazing
V1.0.41
- More Atmosphere changes
- Slendrina Shake removed due to issues
- Eye glow removed for performance issues
- Changed more UI
- Fixed Slendrina's Animator
Granny the mall now has a PC Port
Finished Menu completely. The game will have hidden documents to find filled with lore and achievements to collect. The burning the teddy will also return with a reworked chase sequence at the end, along with granny's struggle mechanic.
you get to throw bottles at old people, Oh much fun is that! :3
my first enemy ai ever made






















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