Next up
--Progress time--
Fruit left the team
We got a New a spriter: ilovecookies
New playtester: Quin
New writer:dermo
I figured out a way to make achievements with scratch so stay tuned for the next demo
Dusttrust Soulless Requiem progress update -new menu -edited phase 2 intro -new menu music -sans animation fix -game optimized -more sfx -waterfall encounter confirmed
So here is a small devlog: Quin and Ilovecookies joined the team HardBrisk will join the team as a coder We will do a new menu Phase 2 is close to release so stay tuned
Here is the Game Over scene if you want a small preview
I started making phase 2 but i feel like using pre-leak sprites arent the best idea, if you think you can help me contact me on discord (__b0b__), please send some examples aswell
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Fan art for Foolish I'm feeling kinda better so I drew this
Another house i made long time ago.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.











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