Next up
I started making phase 2 but i feel like using pre-leak sprites arent the best idea, if you think you can help me contact me on discord (__b0b__), please send some examples aswell
--Progress time--
Fruit left the team
We got a New a spriter: ilovecookies
New playtester: Quin
New writer:dermo
I figured out a way to make achievements with scratch so stay tuned for the next demo
So here is a small devlog: Quin and Ilovecookies joined the team HardBrisk will join the team as a coder We will do a new menu Phase 2 is close to release so stay tuned
Here is the Game Over scene if you want a small preview
Dusttrust Soulless Requiem progress update -new menu -edited phase 2 intro -new menu music -sans animation fix -game optimized -more sfx -waterfall encounter confirmed
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Another house i made long time ago.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Microsoft Windows XP Unprofessional (windows logo prototype)
Demonstration of the spells and their effects :)!
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