Game
As Aventuras de Zé Baldinho

11 years ago

NES Mockup

Just playing around de NES palete and sprite limitations for fun:

Plus a 8-Bit Boss Batle track was added as a Bonus track on the Original Sound Tracks.




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Old Drafts I have added to the game blog some Drafts, Drownings and concept arts maded before or during game development. The first one I have found in a notebook yesterday. http://zebaldinho.blogspot.com.br/2015/01/achado-por-acaso.html

Have a good Boi

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Explosive domino effect

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!