4 years ago

Never thought it would be so much hard to make character physics, sometimes I think what if unreal doesn’t support this or this feature, anyway, I’m already fixed a lot, for example pizza and rolling attack




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Still testing some mechanics

Hey, what are you doing here?

I made a new rhythm/platformer/skate game demo in just 4 days. I think it has some potential to be a good game in the future, because it was just so easy to make

Max the unifox's spinoff called "Little Epic", Actually i'm just testing some mechanics for the main game

found footage №26

Some new changes for the island and weather

This time, I handcrafted the entire island using polygons, just like in the good old days (PS2/GAMECUBE). Reworked all the areas. I also made it so characters can grab onto the edge of objects (a bit of parkour). + Levers and carrying objects