Ok, so some of you have seen the post that I asked for fanart in order for the game to be released. I just realized how retarded that was, so I am going to release the demo of FNAE for now, I will not completely expect fanart, but if you are currently working on one, then please finish it, just if you want. I will be working on the full game for the time being, and, IULITM, if you are reading this, please atleast play the demo, I’m not forcing you to, but if you want to, that would be insanely appreciated. Thank you guys for having the freaking patience to read all of this text, and I will see you when the full game is out! ;)
Next up
Some new renders of Edward! :3
So I know it's not much, but I currently have the intro and title screen completely finished (save for a few potential revisions in the future), so I figured I'd give you guys a small preview of what I've got so far! :D
UPDATING ENGINES!
So, after planning for a bit, I can tell that CTF 2.5 won't be able to handle this game. So henceforth, this game will be developed entirely in Unity!
Here's a little preview of the title screen! As you can see, nothing was sacrificed.
Bandana Dee the Dream Friend
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
My D&D art for my family so far (WIP if you couldn't tell)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
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