Next up
Unfortunately, development from now on is going to be EXTREMELY slow. I'm not sharing any of the reasons why but, yeah, the update is probably going to release near the same speed as Geometry Dash 2.2
Expectations vs Reality
Drew this guy thing before I go to bed. I don't know what or why but I've been thinking about something like this for months
I honestly dont like corrupted banner ngl I might replace bro with something else..
full fight vid https://youtu.be/j1RcD1YJzlM
SUPER Fallen Stars Sans // Wave 1 of 15 (HARD MODE)
The BIG ahh April fools plan
(art by veyonis)
The development of the update is close to finished, and the game is set to release somewhere in May. Here is the update log to get a grasp at what it has in store. The update name has also been changed from WIREFRAME to EARLY ENDGAME
So, the demo is only going up to wave 6 in hardmode at most. That's still almost half of hm so its not so bad.
Sean will be nerfed nearly ALL THE WAY BACK to the difficulty of its initial release. It's not a good or fun boss and the whole Heaven map itself is full of dumb cheap difficulty spikes and other random stuff to throw people off. That ends now.
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